PRIVATE DATA PARTNERSHIPS / MARTIAN GAMES
Built in production.
Measured for what comes next.
Original game and software source, built through decades of production. Curated for commercial data partnerships.
01 / THE PORTFOLIO
Production software.
Connected systems.
Seven repositories spanning graphics, creative tools, agent systems, and services.
| Product | Code files | Code lines | Markdown docs |
|---|---|---|---|
| Synagen world engine & editor | 5,964 | 956,988 | 1,417 |
| Syqo collaborative desktop layer | 1,024 | 152,768 | 155 |
| Synabrain memory & retrieval | 511 | 105,656 | 142 |
| SynaFilm film production tools | 378 | 58,462 | 24 |
| Synasort asset intelligence | 222 | 23,972 | 68 |
| Synua agent-operated authoring | 176 | 16,258 | 6 |
| SynQA software verification | 81 | 11,516 | 8 |
| Measured total | 8,356 | 1,325,620 | 1,820 |
8,077 distinct code files · 1,286,678 distinct code lines. Components below are included in this total.
WebGPU renderer
328 source files · 66,978 code lines in the renderer package, within Synagen.
Painting & synthesis
Drazzle’s Synagen app: 207 files · 28,147 lines. Synth engine: 77 files · 13,982 lines.
Audio & softbody
Audio package: 53 files · 9,953 lines. Softbody package: 140 files · 25,039 lines. Both sit within Synagen.
02 / GAME SOURCE
Unity Games
Vehicle combat, aerial dogfights, and competitive worlds.
Driving · Alien combatCow DefenderView game Rescue cows, fend off aliens, and turn a farm into a vehicular battleground.
Sci-fi · Robot warfareBorgverseView game A science-fiction combat world built around robot characters and tactical battles.
Aerial combat · MultiplayerAir WarsView game Team dogfights with aircraft upgrades and aerial capture-the-flag combat.
Tank combat · MultiplayerTank OffView game Heavy tanks, explosive physics, and fast team battles for the flag.
Aerial combat · ArcadeAir ToonsView game Cartoon dogfights above a city skyline, with approachable arcade controls.
First-person shooterMet RageView game An atmospheric underground metro becomes a fast-paced multiplayer battlefield.
Water combat · MultiplayerWater WarsView game High-speed watercraft battles bring team combat to open water.
Combat racing · MultiplayerKart WarsView game Kart racing meets weapons, power-ups, and chaotic arena battles.
Car soccer · MultiplayerSoccarView game Drive, boost, jump, and shoot your way through competitive car soccer.
First-person shooter · MultiplayerToon OffView game Stylized team combat with capture-the-flag battles and colorful environments.
Space combat · MultiplayerSol WarsView game Pilot a spacecraft through team dogfights and capture-the-flag battles in space.
Vehicular combat · MultiplayerMotor WarsView game Armed vehicles turn high-speed driving into explosive multiplayer combat.

Driving · Alien combat
Cow Defender
Rescue cows, fend off aliens, and turn a farm into a vehicular battleground.
- Vehicle combat
- Open environments
- Physics-driven action
03 / LEGACY GAMES
Shockwave Games
Early 3D worlds. Original Lingo source.
Winter racing · Snowball combatSled BashView history Martian Games’ first 3D game: winter racing and snowball battles, created in 2004.97 scripts9,320 code lines494 handlers
3D strategy · Connect-fourConnect 4x4Source inquiry A three-dimensional connect-four game with computer opponents, configurable boards, and physics-driven pieces.35 scripts5,248 code lines276 handlers
Aerial combatFighter JetsSource inquiry 3D jet combat with boost, cannon fire, and networked opponents.40 scripts4,730 code lines291 handlers7 3d assets72 images6 audio clips
Arcade racingHamster TurboSource inquiry Race a hamster through 3D tracks with turbo boosts and collectible power-ups.83 scripts8,111 code lines511 handlers9 3d assets130 images20 audio clips
Flight · Base defenseJet DefenderSource inquiry Fly combat missions, protect your base, and battle enemy aircraft.75 scripts8,017 code lines495 handlers13 3d assets120 images23 audio clips
Kart racing · CombatMojo KartsSource inquiry 3D kart racing with rival drivers, weapons, and selectable tracks.77 scripts8,842 code lines411 handlers11 3d assets120 images20 audio clips
Logic · Loop puzzleTakegakiSource inquiry Draw a closed loop around a numbered grid, matching the required edges around each cell.12 scripts922 code lines82 handlers0 3d assets18 images7 audio clips
Tank combatTurbo TanksSource inquiry 3D tank combat with cannon projectiles, computer drivers, and explosive damage effects.53 scripts7,416 code lines328 handlers6 3d assets105 images12 audio clips
Arcade · Cookie collectionCookay BlastView history Compete to collect cookies across kitchen, island, and space arenas.80 scripts8,966 code lines465 handlers21 3d assets111 images67 audio clips
Space combatAsteroidsSource inquiry Pilot a 3D spacecraft, blast asteroids, and fight enemy ships across escalating levels.36 scripts3,407 code lines230 handlers0 3d assets27 images0 audio clips
Kart racingBeach DerbySource inquiry 3D beach kart racing with lap challenges, power-ups, and rival drivers.77 scripts9,143 code lines414 handlers11 3d assets114 images20 audio clips
Vehicular combatDemolition RallySource inquiry Armed vehicles battle rival drivers in 3D arenas with cannon fire and damage effects.64 scripts6,411 code lines346 handlers7 3d assets71 images18 audio clips
Combat racingSpy KartsSource inquiry Armed kart racing through city, alpine, coast, and farm environments.84 scripts9,866 code lines448 handlers12 3d assets166 images19 audio clips
Flight · Base defenseUniSource inquiry Pilot an armed 3D craft, defend your base, and battle enemy fighters.116 scripts13,097 code lines815 handlers12 3d assets129 images35 audio clips

Winter racing · Snowball combat
Sled Bash
Martian Games’ first 3D game: winter racing and snowball battles, created in 2004.
- Vehicle physics
- Snowball projectiles
- Race systems
04 / STUDIO ARCHIVE
A deep Unity archive.
Gameplay source, scenes, prefabs, and production assets across generations.
Projects represented in the studio archive.
Software, Unity, and Shockwave inventories are measured separately. Delivery scope and asset rights are agreed per package.
05 / AVAILABLE DATA
Source. Structure. Context.
Choose complete projects or a focused evaluation sample.
Production source
Gameplay, renderers, creative tools, services, tests, and shaders.
Game structure
Scenes, prefabs, gameplay data, and configuration.
Engineering documents
1,820 documents covering design, implementation, and testing.
Web operations
95 PHP files · 15,376 code lines in the studio website.
DATA PARTNERSHIPS
Scoped to your use case.
Agree on the corpus, format, and intended use. Review a representative sample, then arrange licensed delivery.
Code counts exclude comments and blank lines. Source inventories measured September 2026.
LET’S SCOPE THE RIGHT CORPUS
Interested in production-built
game and software data?
Let’s define a useful sample and the right commercial scope.
Contact Martian Games











