A SCENE, NOT A SCREENSHOT / SYNAGEN

Start from light
that already moves.

Every template is a live scene: real entities, real materials, a real shader path. Open one, select a volume, and the light answers.

02 / THE LIBRARY

Open, edit, keep building

Scene Templates → the template in the editor. Each one is a starting scene with its own entity set and inspector.

Loading templates…

Source, honestly attributed

The caustics prototype came from ScottieFox's CAUSTIC//VOLUME (MIT). The original prototype files and license remain preserved in the repository, and the shipped path is a reimplementation on the engine's own WebGPU renderer.